Custom sprite animation for Unity using Power Point
I have been working in Unity developing games, and wanted to show an easy way to add custom sprite animations to an app.
- Open a blank presentation in Power point.
- Right click on empty space on the slide to format background, increasing transparency to 100%
- After creating your 2D slide, i.e. sprite, select all components and right click to save as a png picture.
- Open your Unity game and drag the png file into the project asset folder.
- Click on the newly imported image, setting the image type to Sprite(2D & UI) in the inspector.
- Create an empty game object and name it.
- Select your game object and add component, sprite renderer.
- Drag your new sprite into sprite renderer.
- You can modify your power point slide, creating new sprites (repeat steps 3, 4 & 5 for each image).
- With your game object selected, open the animation window to create an animation, giving it a name.
- Drag the sprites into the animation window.
- Adjust the timings of the sprites and press play.
Why use custom sprites when you can grab images from the internet? Copyrights! If you want to develop your own game then you want avoid copyright violations. If you make your own sprites, you can copyright them and reduce litigation. Another reason is that early in game development, you may not have a finished sprite, but it is nice to have a rough visual image. Just free hand a rough draft and import into Unity as a visual place holder.