Enemy wave system

Wave_text text object for UI.
UpdateWave function in UIManager script
Variable initialization for wave system in SpawnManager script.
Incrementing the wave based upon enemies spawned in SpawnEnemies function of SpawnManager script
Accessing the GameManager to find the wave in Enemy script
Assignment of _enemyID based upon _wave in void Start() of the Enemy script.
Excerpt from OntriggerEnter2D in enemy script.




Unity Developer

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Hal Brooks

Hal Brooks

Unity Developer

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