Unity Design Flow: Button Magic

Insurance app workflow implemented by enabling and disabling of panels based on button events.
Hierarchy for the App
Design Flow for Insurance App
Find_Case_Button’s On Click() events.
Search_Button’s On Click() events.
Accept_Button’s On Click() events.
Back_Button’s On Click() events.
Create_Case_Button’s On Click() events.
Next Button’s On Click events for Create Claim
Next Button’s On Click events for Create Location
Next Button’s On Click events for Take Photo

Unity Developer

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

How to easily create bulk accounts in Active Directory

Useful commands for Docker

Swift| Using COWIN API to access vaccination status in India


[JAVA-2b] Building a Simple Calculator: Asking for Input

How to solve the problem of small files in HDFS?

IoT adventure with a sensor for a pet hamster — part 2

2.D Platformer: Collectibles

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Hal Brooks

Hal Brooks

Unity Developer

More from Medium

Adding a Main Menu to our UI

“Game Feel”: The Impression Of Bounciness

Create an elevator in Unity

Changing Sprites